The Role Playing Game Lexicon

In Lexicon, you build a Wikipedia or SCP-style encyclopedia of a fictional world or event with collaborators. Although there is a leader who checks for outright contradictions, every participant equally contributes to the world, citing articles that have not been written yet, and eventually writing the articles cited by others.

I may write some more thoughts on the best ways to organize such a game, but for now:

This is the editing software that I use and plan to contribute to: https://github.com/Jaculabilis/Lexipython (But not required. A friend of mine played a modified version of this game using Google Drive rather successfully).

This is the first lexicon I participated in (I was Gustivus Pulluman): https://jaculabilis.github.io/site/lexicon/Draconium/contents/?byindex

This is the first lexicon I ran (amazingly, to completion, as Kelsey Khan): https://nickasabo.com/Lexicon/Xenocryst/contents/

This is the second lexicon I ran (which unfortunately fizzled out, as Holly Famous): https://nickasabo.com/Lexicon/Automata/contents/?byindex

This is the second lexicon I played (and did not run. As Dr. Naomi Imoan): https://jaculabilis.github.io/site/lexicon/Subtilis/contents/?byturn

Review of Sianne Ngai’s Our Aesthetic Categories

A few months ago, I took an aesthetics class and made a video reviewing Sianne Ngai’s Our Aesthetic Categories. In retrospect, I am relatively convinced that interdisciplinary approaches (such as Ngai’s) may actually be more approachable as an outsider to the field than even introductory focused studies. Ngai’s focus on her aesthetic categories as modernist (or just modern) inventions is the most interesting point, demonstrating how fields evolve with people. Full video below.